Jump to content

Kaiju

From Wikipedia, the free encyclopedia
(Redirected from Daikaiju)
Poster for Godzilla (1954), widely considered the first kaiju film

Kaiju (Japanese: 怪獣かいじゅう, Hepburn: kaijū, lit.'strange beast'; Japanese pronunciation: [ka̠iʑɨː]) is a Japanese term that is commonly associated with media involving giant monsters. The kaiju film genre is credited to tokusatsu director Eiji Tsuburaya and filmmaker Ishirō Honda, who popularized it by creating the Godzilla franchise and its spin-offs.[1] The term can also refer to the monsters themselves, which are usually depicted attacking major cities and battling either the military or other creatures.

Godzilla (1954) is often regarded as the first kaiju movie. When developing it, Honda and Tsuburaya drew inspiration from the character of King Kong, both in its influential 1933 film and in the conception of a giant monster, establishing it as a pivotal precursor in the evolution of the genre.[2] During its formative years, kaiju movies were generally neglected by Japanese critics, who regarded them as "juvenile gimmick", according to authors Steve Ryfle and Ed Godziszewski.[1]

Kaiju are often somewhat metaphorical in nature; Godzilla, for example, serves as a metaphor for nuclear weapons, reflecting the fears of post-war Japan following the atomic bombings of Hiroshima and Nagasaki and the Lucky Dragon 5 incident. Other notable examples of kaiju characters include King Kong, Rodan, Mothra, King Ghidorah, and Gamera.

Origins

[edit]

Etymology

[edit]
Camille Flammarion's Le monde avant la creation de l'homme (The World Before Man's Creation) series in 1886 includes several illustrations that depict appearances of bipedal dinosaurs in modern society.

The Japanese word kaijū originally referred to monsters and creatures from ancient Japanese legends;[3] it earlier appeared in the Chinese Classic of Mountains and Seas.[4][5] There are no traditional depictions of kaijū or kaijū-like creatures among the yōkai of Japanese folklore,[6] although it is possible to find megafauna in their mythology (e.g., Japanese dragons). After sakoku ended and Japan was opened to foreign relations in the mid-19th century, the term kaijū came to be used to express concepts from paleontology and legendary creatures from around the world. For example, the extinct Ceratosaurus-like cryptid featured in The Monster of "Partridge Creek" (1908) by French writer Georges Dupuy[7] was referred to as kaijū.[8] It is worthy to note that in the Meiji era, Jules Verne’s works were introduced to the Japanese public, achieving great success around 1890.[9]

Film genre

[edit]

Genre elements were present at the end of Winsor McCay's 1921 animated short The Pet in which a mysterious giant animal starts destroying the city, until it is countered by a massive airstrike. It was based on a 1905 episode of McCay's comic strip series Dreams of the Rarebit Fiend.[10]

The 1925 film The Lost World (adapted from Arthur Conan Doyle's 1912 novel of the same name), featured many dinosaurs, including a brontosaurus that breaks loose in London and destroys Tower Bridge. The dinosaurs of The Lost World were animated by pioneering stop motion techniques by Willis H. O'Brien, who would some years later animate the giant gorilla-like creature breaking loose in New York City in the 1933 film King Kong. The enormous success of King Kong can be seen as the definitive breakthrough of monster movies. This influential achievement of King Kong paved the way for the emergence of the giant monster genre, serving as a blueprint for future kaiju productions. Its success reverberated in the film industry, leaving a lasting impact and solidifying the figure of the giant monster as an essential component in genre cinematography.[2] RKO Pictures later licensed the King Kong character to the Japanese studio Toho, resulting in the co-productions King Kong vs. Godzilla (1962) and King Kong Escapes (1967), both directed by Ishirō Honda.

Yoshirō Edamasa directed The Great Buddha Arrival in 1934. Although the original film is now lost, stills of the film have survived, and it is one of the earliest examples of a kaiju film in Japanese cinematic history.[11] The 1934 film presumably influenced the production of the Ultraman franchise.[12]

Ray Bradbury's short story published in the Saturday Evening Post, June 23, 1951 "The Beast from 20,000 Fathoms" served as the basis for the film The Beast from 20,000 Fathoms(1953), featuring a fictional dinosaur (animated by Ray Harryhausen), which is released from its frozen, hibernating state by an atomic bomb test within the Arctic Circle. The American movie was released in Japan in 1954 under the title The Atomic Kaiju Appears, marking the first use of the genre's name in a film title.[13] However, Godzilla, released in 1954, is commonly regarded as the first Japanese kaiju film. Tomoyuki Tanaka, a producer for Toho Studios in Tokyo, needed a film to release after his previous project was halted. Seeing how well the Hollywood giant monster movie genre films King Kong and The Beast from 20,000 Fathoms had done in Japanese box offices, and himself a fan of these films, he set out to make a new movie based on them and created Godzilla.[14] Tanaka aimed to combine Hollywood giant monster movies with the re-emerged Japanese fears of atomic weapons that arose from the Daigo Fukuryū Maru fishing boat incident; and so he put a team together and created the concept of a giant radioactive creature emerging from the depths of the ocean, a creature that would become the monster Godzilla.[15] Godzilla initially had commercial success in Japan, inspiring other kaiju movies.[16]

Terminology

[edit]
Mothra attacking a city in the 1961 film Mothra

The term kaijū translates literally as "strange beast".[18] Kaiju can be antagonistic, protagonistic, or a neutral force of nature, but are more specifically preternatural creatures of divine power. They are not merely "big animals". Godzilla, for example, from its first appearance in the initial 1954 entry in the Godzilla franchise, has manifested all of these aspects. Other examples of kaiju include Rodan, Mothra, King Ghidorah, Anguirus, King Kong, Gamera, Gappa, Guilala, and Yonggary. There are also subcategories including Mecha Kaiju (Meka-Kaijū), featuring mechanical or cybernetic characters, including Moguera, Mechani-Kong, Mechagodzilla, and Gigan, which are an offshoot of kaiju. Likewise, the collective subcategory Ultra-Kaiju (Urutora-Kaijū) is a separate strata of kaijū that specifically originates in the long-running Ultra Series franchise but can also be referred to simply by kaijū. As a noun, kaijū is an invariant, as both the singular and the plural expressions are identical.[citation needed]

Kaijin

[edit]

(怪人 lit. "Strange person") refers to distorted human beings or humanoid-like creatures. The origin of kaijin goes back to the early 20th Century Japanese literature, starting with Edogawa Rampo's 1936 novel, The Fiend with Twenty Faces. The story introduced Edogawa's master detective, Kogoro Akechi's arch-nemesis, the eponymous "Fiend", a mysterious master of disguise, whose real face was unknown; the Moriarty to Akechi's Sherlock. Catching the public's imagination, many such literary and movie (and later television) villains took on the mantle of kaijin. To be clear, kaijin is not an offshoot of kaiju. The first-ever kaijin that appeared on film was The Great Buddha Arrival a lost film, made in 1934. After the Pacific War, the term was modernized when it was adopted to describe the bizarre, genetically engineered and cybernetically enhanced evil humanoid spawn conceived for the Kamen Rider Series in 1971. This created a new splinter of the term, which quickly propagated through the popularity of superhero programs produced from the 1970s, forward. These kaijin possess rational thought and the power of speech, as do human beings. A successive kaijin menagerie, in diverse iterations, appeared over numerous series, most notably the Super Sentai programs premiering in 1975 (later carried over into Super Sentai's English iteration as Power Rangers in the 1990s).

This created yet another splinter, as the kaijin of Super Sentai have since evolved to feature unique forms and attributes (e.g., gigantism), existing somewhere between kaijin and kaiju.[citation needed]

Daikaiju

[edit]

Daikaijū (大怪獣) literally translates as "giant kaiju" or "great kaiju". This hyperbolic term was used to denote greatness of the subject kaiju, the prefix dai- emphasizing great size, power, and/or status. The first known appearance of the term daikaiju in the 20th Century was in the publicity materials for the original 1954 release of Godzilla. Specifically, in the subtitle on the original movie poster, Suibaku Daikaiju Eiga (水爆大怪獣映画), lit. "H-Bomb Giant Monster Movie".[citation needed] Gamera, the Giant Monster, the first film of the Gamera franchise in 1965, also utilized the term where the Japanese title of the film is Daikaijū Gamera (大怪獣ガメラ).

Seijin

[edit]

Seijin (星人 lit. "star people"), appears within Japanese words for extraterrestrial aliens, such as Kaseijin (火星人), which means "Martian". Aliens can also be called uchūjin (宇宙人) which means "spacemen". Among the best known Seijin in the genre can be found in the Ultra Series, such as Alien Baltan from Ultraman, a race of cicada-like aliens who have gone on to become one of the franchise's most enduring and recurring characters other than the Ultras themselves.[citation needed]

Toho has produced a variety of kaiju films over the years (many of which feature Godzilla, Rodan, and Mothra), but other Japanese studios contributed to the genre by producing films and shows of their own: Daiei Film (Kadokawa Pictures), Tsuburaya Productions, and Shochiku and Nikkatsu Studios.[citation needed]

Monster techniques

[edit]
An Anguirus suit used for the 1955 film Godzilla Raids Again

Eiji Tsuburaya, who was in charge of the special effects for Godzilla, developed a technique to animate the kaiju that became known colloquially as "suitmation".[19] Where Western monster movies often used stop motion to animate the monsters, Tsubaraya decided to attempt to create suits, called "creature suits", for a human (suit actor) to wear and act in.[20] This was combined with the use of miniature models and scaled-down city sets to create the illusion of a giant creature in a city.[21] Due to the extreme stiffness of the latex or rubber suits, filming would often be done at double speed, so that when the film was shown, the monster was smoother and slower than in the original shot.[14] Kaiju films also used a form of puppetry interwoven between suitmation scenes for shots that were physically impossible for the suit actor to perform. From the 1998 release of Godzilla, American-produced kaiju films strayed from suitmation to computer-generated imagery (CGI). In Japan, CGI and stop-motion have been increasingly used for certain special sequences and monsters, but suitmation has been used for an overwhelming majority of kaiju films produced in Japan of all eras.[21][22]

Selected media

[edit]

Films

[edit]

Manga

[edit]

Novels

[edit]

Comics

[edit]

Video games

[edit]

Board games

[edit]

Television

[edit]

Other appearances

[edit]
  • Steven Spielberg cited Godzilla as an inspiration for Jurassic Park (1993), specifically Godzilla, King of the Monsters! (1956), which he saw in his youth.[23] During its production, Spielberg described Godzilla as "the most masterful of all the dinosaur movies because it made you believe it was really happening."[24] One scene in the second movie (The Lost World: Jurassic Park), the T-Rex is rampaging through San Diego. One scene shows Japanese businessmen fleeing. One of them states that they left Japan to get away from this, hinting that Godzilla shares the same universe as the Jurassic Park movies. Godzilla also influenced the Spielberg film Jaws (1975).[25][26]
  • The popular Pokémon media franchise has been inspired by kaiju culture since its inception, and many of its monster designs are based on kaiju.[27]
  • In the Japanese-language original of the Cardcaptor Sakura anime series, Sakura's brother Toya likes to tease her by regularly calling her "kaiju", relating to her noisily coming down from her room for breakfast every morning.[28]
  • The Polish cartoon TV series Bolek and Lolek makes a reference to the kaiju film industry in the miniseries "Bolek and Lolek's Great Journey" by featuring a robot bird (similar to Rodan) and a saurian monster (in reference to Godzilla) as part of a Japanese director's monster star repertoire.[citation needed]
  • The Inspector Gadget film had Robo-Gadget attacking San Francisco à la kaiju monsters. In addition, similar to The Lost World, it shows a Japanese man while fleeing from Robo-Gadget declaring in his native tongue that he left Tokyo specifically to get away from this.
  • Alternate versions of several kaijuGodzilla, Mothra, Gamera, King Ghidorah, and Daimajin – appear in the Usagi Yojimbo "Sumi-e" story arc.[29]
  • In the second season of Star Wars: The Clone Wars, there is a story arc composed of two episodes entitled "The Zillo Beast" and "The Zillo Beast Strikes Back", mostly influenced by Godzilla films, in which a huge reptilian beast is transported from its homeworld Malastare to the city-covered planet Coruscant, where it breaks loose and goes on a rampage.[30][31]
  • In Return of the Jedi, the rancor was originally to be played by an actor in a suit similar to how kaiju films like Godzilla were made. However, the rancor was eventually portrayed by a puppet filmed in high speed.[32]
  • The South Park episode "Mecha-Streisand" features parodies of Mechagodzilla, Gamera, Ultraman, and Mothra.[33]
  • Aqua Teen Hunger Force Colon Movie Film for Theaters features the "Insanoflex", a giant robot exercise machine rampaging downtown.[34]
  • In the 2009 film Crank: High Voltage, there is a sequence parodying kaiju films using the same practical effects techniques used for tokusatsu films such as miniatures and suitmation.[citation needed]
  • The Japanese light novel series Gate makes use of the term kaiju as a term for giant monsters – specifically an ancient Fire Dragon – in the Special Region. Also, one of the Japanese protagonists refers to the JSDF's tradition to fight such monsters in the films, as well as comparing said dragon with King Ghidorah at one point.[35][36]
  • Godzilla and Gamera had been referenced and appear many times throughout the Dr. Slump series.[citation needed]
  • In Penn Zero: Part-Time Hero, there is a dimension that is filled with giant monsters that live on one island where they co-exist with humans that live on a city island.[citation needed]
  • In the "Sorcerous Stabber Orphen" series kaiju are sent as a form of punishment for the breakage of everlasting laws of the world by the Goddesses of Fate.[37]
  • Batholith the Summit Kaiju (Japanese: バソリス) is a mountain (kaiju) originating from "Summit Kaiju International", an American media company based in Denver, Colorado. Batholith was first introduced to Godzilla fan during G-Fest 2017, which is an annual convention devoted to the Godzilla film franchise. Batholith the Summit Kaiju has appeared in various print media, including Famous Monsters of Filmland "Ack-Ives: Godzilla Magazine, MyKaiju Godzilla Magazine MyKaiju Godzilla Magazine, Summit Kaiju online video series, and other online media related to the Godzilla and kaiju genre.
  • In the Nemesis Saga series of novels, Kaiju, also known as "Gestorumque", are genetic weapons sent by an alien race.
  • Naoki Urasawa's 2013 one-shot manga "Kaiju Kingdom" follows a "kaiju otaku" in a world where kaiju actually exist.[38]
  • In the 2019 Vanillaware video game 13 Sentinels: Aegis Rim, protagonists battle large mechanized aliens called Kaiju.[39]
  • In John Scalzi's 2022 book The Kaiju Preservation Society, kaiju are a species of gigantic monsters that exist in a parallel earth accessible through radiation sources.

References

[edit]
  1. ^ a b Ryfle, Steve; Godziszewski, Ed (2017). Ishiro Honda: A Life in Film, from Godzilla to Kurosawa. Wesleyan University Press. pp. xiii–xiv. ISBN 9780819570871.
  2. ^ a b King Kong’s influence on the giant monster genre:
  3. ^ "Les monstres japonais du 10 mai 2014 - France Inter". May 10, 2014.
  4. ^ "Introduction to Kaiju [in Japanese]". dic-pixiv. Retrieved March 9, 2017.
  5. ^ 中根, 研一 (September 2009). "A Study of Chinese monster culture – Mysterious animals that proliferates in present age media [in Japanese]". The Journal of Hokkai Gakuen University. 141 (141). Hokkai-Gakuen University: 91–121. Retrieved March 9, 2017.
  6. ^ Foster, Michael (1998). The Book of Yokai: Mysterious Creatures of Japanese Folklore. Oakland: University of California Press.
  7. ^ Bissette, Steven R. (July 19, 2017). "A Brief History of Cowboys and Dinosaurs". In Lansdale, Joe R. (ed.). Red Range: A Wild Western Adventure. IDW Publishing. ISBN 978-1684062904. Retrieved May 26, 2018.
  8. ^ "怪世界 : 珍談奇話". NDL Digital Collections.
  9. ^ "日本ペンクラブ電子文藝館". bungeikan.jp. Retrieved 2023-08-30.
  10. ^ Moody Katie; Bissette Stephen R. (November 22, 2010). "Survey 1 Comic Strip Essays: Katie Moody on Winsor McCay's "Dream of the Rarebit Fiend"". Center for Cartoon Studies. Archived from the original on May 30, 2013. Retrieved January 10, 2021.
  11. ^ a b "Amazon.com: The Great Buddha Arrival : Hiroto Yokokawa: Prime Video". www.amazon.com. Retrieved 2023-04-30.
  12. ^ a b Natalie, September 10, 2020, 「大仏廻国」はウルトラマンの原点と古谷敏が語る、マッハ文朱も来場して変身ポーズ
  13. ^ Mustachio, Camille; Barr, Jason, eds. (September 29, 2017). Giant Creatures in Our World: Essays on Kaiju and American Popular Culture. McFarland & Company. ISBN 978-1476668369. Retrieved April 14, 2018.
  14. ^ a b Martin, Tim (May 15, 2014). "Godzilla: Why the Japanese original is no joke". Telegraph. Archived from the original on January 11, 2022. Retrieved July 30, 2017.
  15. ^ Harvey, Ryan (December 16, 2013). "A History of Godzilla on Film, Part 1: Origins (1954–1962)". Black Gate. Retrieved December 16, 2013.
  16. ^ Ryfle, Steve (1998). Japan's Favorite Mon-Star: The Unauthorized Biography of the Big G. ECW Press.
  17. ^ Spencer Bollettieri, July 25, 2023, Superman Predicted DC's Godzilla Crossover Over 80 Years Ago, CBR
  18. ^ Yoda, Tomiko; Harootunian, Harry (2006). Japan After Japan: Social and Cultural Life from the Recessionary 1990s to the Present. Duke University Press Books. p. 344. ISBN 9780822388609.
  19. ^ Weinstock, Jeffery (2014) The Ashgate Encyclopedia of Literary and Cinematic Monsters. Farnham: Ashgate Publishing.
  20. ^ Archived at Ghostarchive and the Wayback Machine: Godziszewski, Ed (September 5, 2006). "Making of the Godzilla Suit". Classic Media 2006 DVD Special Features. Retrieved July 30, 2017.
  21. ^ a b Allison, Anne (2006) Snake Person Monsters: Japanese Toys and the Global Imagination. Oakland: University of California Press
  22. ^ Failes, Ian (October 14, 2016). "The History of Godzilla Is the History of Special Effects". Inverse. Retrieved July 30, 2017.
  23. ^ Ryfle, Steve (1998). Japan's Favorite Mon-Star: The Unauthorized Biography of the Big G. ECW Press. p. 15. ISBN 9781550223484.
  24. ^ Ryfle, Steve (1998). Japan's Favorite Mon-star: The Unauthorized Biography of "The Big G". ECW Press. p. 17. ISBN 9781550223484.
  25. ^ Freer, Ian (2001). The Complete Spielberg. Virgin Books. p. 48. ISBN 9780753505564.
  26. ^ Derry, Charles (1977). Dark Dreams: A Psychological History of the Modern Horror Film. A. S. Barnes. p. 82. ISBN 9780498019159.
  27. ^ Seitz, Dod (2023-02-21). "10 Pokemon Designs Based On Kaiju". TheGamer. Retrieved 2023-08-31.
  28. ^ Cardcaptor Sakura, season 1 episode 1: "Sakura and the Mysterious Magic Book"; season 1 episode 15: "Sakura and Kero's Big Fight"
  29. ^ Usagi Yojimbo Vol.3 #66–68: "Sumi-e, Parts 1–3"
  30. ^ ""The Zillo Beast" Episode Guide". Archived from the original on July 4, 2015. Retrieved October 5, 2014.
  31. ^ ""The Zillo Beast Strikes Back" Episode Guide". Archived from the original on June 28, 2015. Retrieved October 5, 2014.
  32. ^ "The Cinema Behind Star Wars: Godzilla". September 29, 2014. Retrieved October 5, 2014.
  33. ^ Stone, Matt (2003). South Park: The Complete First Season: "Mecha-Streisand" (Audio commentary) (CD). Comedy Central.
  34. ^ "Aqua Teen Hunger Force Colon Movie Film for Theaters". AFI Catalog of Feature Films. American Film Institute. Retrieved February 21, 2021.
  35. ^ Gate: Jieitai Kano Chi nite, Kaku Tatakaeri, book I: "Contact", chapters II and V
  36. ^ Gate: Jieitai Kano Chi nite, Kaku Tatakaeri (anime series) episode 2: "Two Military Forces", episode 3: "Fire Dragon", and episode 4: "To Unknown Lands"
  37. ^ Mizuno, Ryou (2019). Sorcerous Stabber Orphen Anthology. Commentary (in Japanese). TO Books. p. 236. ISBN 9784864728799.
  38. ^ Silverman, Rebecca (October 20, 2020). "Sneeze: Naoki Urasawa Story Collection – Review". Anime News Network. Retrieved November 29, 2020.
  39. ^ 十三機兵防衛圏 – System. Atlus (in Japanese). Archived from the original on November 19, 2019. Retrieved November 19, 2019.
[edit]
  • Media related to Kaiju at Wikimedia Commons